工作机会
>
Shanghai

    3D VFX Artist - Shanghai, 中国 - Wargaming

    Wargaming
    Wargaming Shanghai, 中国

    1周前

    Default job background
    描述

    Job Overview:

    We are seeking a talented and creative Game VFX Artist to join our team. In this role, you will be responsible for crafting realistic and captivating visual effects using UE5 for our war-themed games. Your expertise will be crucial in enhancing the visual appeal and immersive experience of our games. If you're ready to unleash your creative prowess and contribute to the visual success of our games, we invite you to join us as a Game VFX Artist. Your artistic vision and technical expertise will play a vital role in delivering an exceptional gaming experience to our players.

    Reports To:

    Art Manager

    What will you do?

    Utilize UE5 to create realistic war game visual effects, including skill effects, particle systems, lighting effects, etc., to enhance the game's visual impact and immersion.

    Participate in the conceptual design of game visual effects, closely collaborate with art and design teams to ensure the quality of effects and alignment with the game's vision.

    Adjust and optimize effects based on project requirements, ensuring a balance between game performance and visual quality.

    Continuously learn and explore new VFX techniques and tools to enhance skill proficiency.

    What are we looking for?

    A minimum of 5 years of experience working as a Game VFX Artist.

    At least 3 years of experience with UE Engine, with a strong background in game visual effects.

    Possess strong artistic foundation and creative thinking, with the ability to control the timing of VFX animations and a deep understanding of rhythm in effects; capable of translating design concepts into exceptional visual effects.

    Familiar with game development processes and post-production optimization, able to collaborate efficiently with other team members.

    Enthusiastic about the gaming industry, adept at problem-solving, and actively committed to achieving excellence.



  • Activision Blizzard Shang Hai Shi, 中国 全职

    Job Description · : Objectives & Responsibilities: · • 协助主美和总监完成开发任务,根据项目需求进行各种特效及模型的制作 (部分特效师需要实体模型作为框架的) · • 协同程序、策划和QA改善特效的用户体验,并对资源进行最优化处理,及时处理游戏中出现的任何相关问题 · • 可以完全独立完成特效的设计以及制作,包括程序和脚本的实现等 · • 根据不同的项目制定不同的特效制作流程,并持续对相关流程进行优化及升级以提升工作效率和视觉品质 · • 确保特效的制作周期以及品质可以满足整体项目的开发进度和需求 · ...


  • Activision Shanghai, 中国 OTHER

    Job Title: · Senior VFX Artist IRequisition ID: · R023064Job Description: · Objectives & Responsibilities: · • 协助主美和总监完成开发任务,根据项目需求进行各种特效及模型的制作 (部分特效师需要实体模型作为框架的) · • 协同程序、策划和QA改善特效的用户体验,并对资源进行最优化处理,及时处理游戏中出现的任何相关问题 · • 可以完全独立完成特效的设计以及制作,包括程序和脚本的实现等 · • 根据不同的项目制定不同的特效制作流程,并持续对相关流 ...

  • Activision

    VFX Artist

    3天前


    Activision Shanghai, 中国 OTHER

    Job Title: · VFX ArtistRequisition ID: · R022872Job Description: · Objectives & Responsibilities: · • 协助主美和总监完成开发任务,根据项目需求进行各种特效及模型的制作 (部分特效师需要实体模型作为框架的) · • 协同程序、策划和QA改善特效的用户体验,并对资源进行最优化处理,及时处理游戏中出现的任何相关问题 · • 可以完全独立完成特效的设计以及制作,包括程序和脚本的实现等 · • 根据不同的项目制定不同的特效制作流程,并持续对相关流程进行优化及升级以 ...


  • Riot Games Shanghai, 中国

    Responsibilities: · Collaborate closely with the Creative Director, Art Lead and other animators to define the animation style of our game in a way that supports the creative direction and gameplay pillars of the project based on timeline and goals set by product leadership. · S ...


  • Riot Games Shanghai, 中国

    Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 m ...


  • Virtuos Shanghai, 中国

    PLAY, GROW and WIN · To be a part of Virtuos means to be a creator and aim atexcellence. · At Virtuos, we harness the latest technologies to make videogames better and more immersive than ever before. That is why we prideourselves in constantly pushing the boundaries of possibil ...


  • Riot Games Shanghai, 中国

    拳头公司成立于 2006 年,负责开发,发行,以及支持全球玩家凝聚力最紧密的游戏。2009 年,我们推出了自己的第一款游戏 《英雄联盟》,赢得了全世界的广泛赞誉,此后这款游戏成为世界上玩得最多的PC游戏,并成为电竞爆炸性增长的关键驱动力。 · 随着《英雄联盟》步入第二个十年,我们也会继续向前迈进,通过云顶之弈、Legends of Runeterra、VALORANT、League of Legends: Wild Rift以及多款制作中的作品,为玩家提供全新的游戏体验,同时借助横跨音乐、漫画书、电视和即将推出的动画剧集Arcane等多媒体项目探索符文之 ...