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- Optimize and create scene models, ensuring seamless texture integration and effective resource management.
- Utilize the Unity engine to fine-tune lighting and arrange map elements, enhancing the visual appeal and gameplay experience of our levels.
- Collaborate closely with department supervisors to autonomously handle all aspects of level resource production and integration, debugging as necessary to enhance product quality.
- Enhance the overall visual effects and artistic ambiance of the product through a judicious combination of materials, lighting, and other artistic techniques.
- Assist in establishing and refining quality standards for 3D products to ensure consistency and high-quality output across the board.
- Communicate effectively with team members to ensure alignment on project quality and progress, fostering a collaborative environment to meet project goals.
- A minimum of 3 years of relevant work experience.
- A minimum of 1 year of level designing work experience.
- Proficiency in the Unity engine for level design tasks.
- Skillful use of Maya or 3ds Max, ZBrush, Photoshop, and Substance Painter, with a thorough understanding of the PBR workflow for model creation.
- Strong technical ability in optimizing models, including control over polygon count and texture limitations.
- Excellent communication and collaboration skills, especially when liaising with external outsourcing partners; ensuring model quality and reviewing adherence to production standards.
- A high level of responsibility, meticulous attention to detail, and a dedicated, focused work attitude.
- Experience in other game development areas such as animation, scripting, or UI design.
- Familiarity with other game engines like Unreal Engine or CryEngine.
- A portfolio that showcases a wide range of artistic and technical skills, including completed game levels or environments.
- Ability to adapt to new tools and technologies, and a passion for staying updated on industry trends and best practices.
Level Artist - Shanghai, 中国 - Wargaming
描述
Job Overview:
Join our dedicated team as a Level Artist (关卡/地编美术) where your creativity and technical skills will contribute to creating captivating gaming environments. At Wargaming, you will collaborate with a cross-functional team to deliver high-quality visual experiences to our gaming community.
What You Will Do:
What Are We Looking For?
What Additional Skills Will Help You Stand Out?