- Investigate and propose architecture ideas based on quantitative study of existing and projected SM architecture.
- Develop performance and functional simulation models.
- Develop performance and functional testplan and tests to validate new SM architectural and features.
- Test and debug on simulators, RTL and real silicon.
- Good mastery of C++ language.
- Experience of performance/functional modelling, profiling and analysis is a plus.
- Practice with trace-driven and execution-driven simulation model development is a plus.
- BSEE, BSCSE, or equivalent experience required. MS or PhD is a plus.
- Candidates with GPU shader unit design, microprocessor design, and CPU/GPU performance analysis experience are preferred.
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TPC Arch Intern, GPU SM - Shanghai, 中国 - NVIDIA
描述
We are now looking for a GPU C++ Modeling Engineer intern – Performance/Functional Modeling, Validation and Analysis of Shader. TPC arch team is a fast-growing team which welcomes all level engineers to join. Our aim is to explore and design better architecture of GPU which will help AI program run efficiently and rendering in games become faster and more realistic. TPC is core of GPU. It includes several units for schedule, computation and cache. You will work will US team closely, including test writing, function and performance implementation of kinds of features and study of new features.
What you'll be doing:
What we need to see:
Ways to stand out from the crowd:
NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most brilliant and talented people on the planet working for us. If you're creative and autonomous, we want to hear from you