Senior Software Engineer - Shanghai, 中国 - Electronic Arts

    Electronic Arts
    Electronic Arts Shanghai, 中国

    发现在: beBee S2 CN - 2周前

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    描述

    About EA Shanghai Studio

    EA Shanghai Studio is devoted to the development and operation of a high-quality mobile game with top sports IP as a global team. The team also continuously delivers fantastic game experience to global users. The quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our company culture, which enables us to work in a rapid and efficient manner to ensure the release and operation of high-quality products worldwide.

    As a team, we are passionate, innovative, and open to possibilities. We learn from past experiences and keep moving forward. We value the synergy between teams and believe that a relaxing working atmosphere can yield better results, therefore, we promote and endeavor to maintain a healthy work-life balance.

    In pursuit of excellence, we strive to play a key role in the development of the mobile game industry.

    You will report to Studio Technical Director.

    As a critical expert of the studio, you will work with a passionate team. Your role will be to drive the R&D tech development and environment. Along with other TDs and producers, you will collaborate with internal and external partners to develop and apply cutting edge technologies within an optimized environment.

    Responsibilities:

    • As an individual contributor, oversee mobile (iOS and Android) engine development. Ensure architecture and implementation meet product requirements across the entire system.
    • Scouts for and evaluates new technology and tools as opportunities for innovation and development excellence.
    • Champion quality and performance. Define uncompromising target metrics and create processes and culture to exceed them.
    • Help identify technical risk and mitigation plans.
    • Communicate technical architecture, strategy, details, and status to non-technical team members.
    • Share knowledge internally. Apply lessons learned by other teams and align with the broader EA's technology portfolio.

    Required Skills:

    • bachelor's degree in computer science or related field, or equivalent training and professional experience.
    • 10 years+ years of industry technical experience.
    • 5+ years of experience with C++ and Object-Oriented Programming.
    • Broad knowledge of and experience in game development with one of the platforms, mobile, PC, or console.
    • Broad knowledge of and experience in engine development, master domain at least one in the render, animation, physics, low-level system, pipeline, tools development.
    • Knowledge of memory management, multiple processor use, and runtime optimization.
    • Knowledge of distributed server and cloud technologies.